Using Grand Strategy Video Games to Teach History in Higher Education - Rhett Loban (11:30am - 12:00pm, Tuesday 11th September 2018)

Attendees: Maartje Roelofsen, Michael Rampe, David Grover, Michael Stevenson, Alison Hawkins-Bond, Helen Little, Heather Cooper, Jeremy Cullis, Anne Tsang, Jennifer Lai, Anne Forbes, Mary Ryan, Brenda Lee, Vanessa Todd, Kristjian Wilulud, Jan-Louis Kruger, Nathan Sollars, Garry Falloon, Amy Thunig, Philip li, Rebecca Andrews, Jane Athofa, Abigail Baker, Fiona Jones, John Elias, Alicia Rogers, Christine Yates, Neil Harrison, Matt Bower, Rhett Loban, Maria Hatzigianni (31) 


When: 11:30am-12:00pm Tuesday 11th September
Where: 29WW Room 045 (X5B ground floor tutorial room) 
Who: Rhett Loban

Abstract
The mediums used to learn and teach will be different in the future and will likely shift to include video games in the curriculum. This research describes and evaluates the use of Grand Strategy video games, namely Europa Universalis IV (EUIV), as a tool for formal adult learning in history. Data collected from a game forum survey and university case study showed several benefits and limitations to using EUIV for learning about history. The results also showed a shift in the way that gamers engage games with gamers not only playing, but many also creating their own game content and mods. Results also showed that students from a range of academic disciplines were able to create their own mod and even incorporate their own interests and knowledge into their interpretation of history.

Presenter Bio
Rhett Loban is an Associate Lecturer at the Department of Educational Studies at Macquarie University. He is also currently completing his PhD at the School of Arts and Media in the University of New South Wales. He is interested in the using new technology such as video games and virtual reality for learning and teaching.

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